Story - 71%
Graphics - 73%
Audio - 85%
Gameplay - 69%
Replayability - 70%
“Zone of the Enders the 2nd Runner Mars” is originally a third person hack and slash Konami (Kojima) title developed for the Playstation 2 back in the day, which then saw a remaster to PS3 and now a HD Port (Remaster if you will) to the Playsation 4/Playstation VR. Is it worth all the remasters?
Now, anyone that has read my reviews in the past or even listened to me speak knows that I absolutely despise money grabbing remasters of games previously dead, giving developers and publishers a little boost to just sell some unoriginal content. So when I heard that Zone of the Enders was coming back AGAIN, I thought “Kojima, I am down. Please do not let me down” and in some ways I was and some I was not.
For anyone that has previously played this title, you will know, Kojima production did not let anyone down here. For the newcomers, basically, you are dropped into machines called an “Orbital Frames”, basically like a highly agile AI bot with mad combat skills. The story is very anime driven theme and follows a very strong, extended dialogue between characters to carry the story, like all good animes do. You start of as the protagonist, Dingo Egret, who finds his first Orbital Frame, Jehuty, he is immediately attack by the antagonists in the story, the BAHRAM Forces, and the rest is history!
Music and Voice
One thing this game can pride itself on is its Audio. The audio boosts an incredible remaster with stereo coming through the headphones as you listen to the high-octane music flow through you while you jump into a battle. In fact, the music was so good that Konami Music Entertainment released an album containing the music from the game, which went on to distribute world-wide (Which, for J-pop in early 2000s, was really good)
Visuals and Graphics
Having a title port from PS2 to PS3, then to PS4 and PSVR, you’d think that they would almost become lazy and just port it without really putting effort into the actual remaster, well you’d think right. As beautiful as the game is, I would compare it’s crispness to that of a PS3, very sharp with smooth framerate but lacking contrast and deep illuminating colours that pop like a PSVR game should.
The biggest change here has to be the point of view, it has changed from third person to a first person cockpit view. This has definitely changed the game a lot, creating hyper movements between battles that left me with a pit in my stomach. The high intensity motion as a FPS in this game is not suited for PSVR, I think sticking to the third person view would have solved this and probably would have cause less vertigo/motion sickness.
GREAT port to the PSVR from a 2003 Title, the price is definitely not represented within the game, however, it may still be worth it if you are an anime head with a deep interest in VR. Everything about this port is great and I am still a Kojima Production fan boy, so for all these reasons and more, I say buy this game and give it a try! You’ll love it.
Reviewed on: Playstation 4/ PSVR
Available on: PlayStation 2, PlayStation 3, Xbox 360, PlayStation 4, Microsoft Windows
Age Rating: Mature
Publisher/Developer: Konami, High Voltage Software, Konami Computer Entertainment Japan, Kojima Productions
Estimated RRP: R469.00
Release Date: 13 February 2003 (ORIGINAL), 04 September 2018 (PS4.VR REMASTER)
- Audio Quality
- Anime Themed Design
- First Person VR Perspective – Vertigo inducing
- Graphically not as vivid as would expect a VR title to be