Story - 60%
Graphics - 65%
Audio - 50%
Gameplay - 50%
Replayability - 40%
NO! NO! NO!
Set in the W40k universe, Turn based strategy where you command the Deathwatch who is sanctioned with clearing a system of immanent threats. Multiple chapters from the Adeptus Astartes also know as Space Marines are charged with the honor of stopping a new threat known as Tyranids, a blood thirsty bio-organism bent on consuming all in its path, from the smallest insect to the entire planet. Once enough biomass has been consumed, aka the planet is dead, the Tyranid forces will move on in search of their next meal in a never ending quest to sate their undying hunger.
Now that the pleasantries are out of the way, let’s get to it. Deathwatch takes the Space marines to an unknown sector of the human colonies. Multiple chapters are banded together to form this mighty force. You are dumped onto the planet and given your orders from the Deathwatch Commander. There will be orders that will vary from irradiation to holding checkpoints. You are given a brief tutorial on how to play and then sent on your merry way (LOL, rhyme).
It’s at about this point where the fun begins to diminish. The tight environments mean that you have issues with the limited camera angles. With no verbal confirmations of whom you selected can lead to a bit of confusion when your marines are grouped together. Marines cannot pass past each other which means your valuable ability points vanish faster than a cupcake at a fitness camp. There is little in the way of music score other than the generic music being played during the menu screen. I had to wait over thirty seconds for a Tyranid to make a screeching sound in game. The lack of content becomes evident when playing 5 of more missions as it becomes very repetitive.
I don’t like writing negative reviews, especially when the review is involving the W40K universe. But this one was a problem. Deathwatch was first released on mobile devices for around R25 ($1.99) from the iOS Store but cost disgustingly higher on PS4 at around R850! Now I hear you saying, but the higher price might include new downloadable content. WRONG! It is just the standard game. Deathwatch was not well met on mobile devices resulting in many Staff members from Rodeo Games to abandon the project. From drab environments to a steep purchase price means that only the most hardcore fans of the Space Marines might get a kick out of it, might. There are two titles other titles from the Warhammer franchise that are far more fun and entertainment with and the best part, they are cheaper! I would recommend that you steer well away from this title. It breaks my heart a little. A bit more spit and polish could have made it really good but was left as is.
Reviewed on: PS4
Available on: iOS
Genre: Turn Based Strategy
Age Rating: 12+
Publisher/Developer: Rodeo Games
Estimated RRP: R850
Release Date: 24th Feb 2017
- It’s W40k
- Empty as the milk cartons my wife put back into the fridge
- The price is ridicules
- Feels very unpolished and unfinished