Story - 93%
Graphics - 87%
Audio - 89%
Gameplay - 91%
Replayability - 88%
In the far-off land of Ulthuan, the Great Vortex has been disrupted and it is your job to control it(by any means possible) or to stabilize it. Welcome to Total War: Warhammer 2! I got the chance to review the new Total War: Warhammer 2(the second in a Trilogy of Total War: Warhammer games) a turn-based strategy and real-time tactics game of immense proportion and a metric ton of Lore. In the game, you have a selection of four races to choose from, High-Elves, Dark Elves, Lizardmen and the Skaven’s. If you do own the first game then you can get the free patch that gives you access to the races from the first game for multiplayer and one massive single-player campaign(you basically play both games in one go).
Now I am a guy that loves to read manuals and play tutorials, and even playing the tutorial(on easy mind you) I struggled a lot. My first mission was done for. But after a few campaign restarts, I soon had almost everything under control. Gameplay takes allot of time but is really worth the investment as you try your hand at diplomacy( don’t try to be nice then make war…you sure will make your other comrades mad) or outright take what you think is yours. The games feels to me like I am actually playing Warhammer board game, when you go in battle you can arrange your units as you would in the real board game…just with added effects.
Another awesome feature that you can do while roaming the countryside(and maybe doing some looting) is to do some treasure hunting! every few turns there spawns new sunken ships or lost isle that you can go raid for loot and experience. As your forces also grow stronger you can initiate a confederacy with your fellow elves(I tried with the dark elves…but they didn’t buy it). This does, of course, put a negative mark on your treaties and you have to wait for a few turns to get that backup. As your allies have a slight aversion to “Great Power” when you build up this way.
You also get to use one of 8 Legendary Lords from the 4 races(you pick your Lord at the beginning of the game). each race also has its own unique play style, campaign narrative and end story. Each race also has unique is also affected uniquely by there environment, with the High Elves(I am playing as them at the moment) gets extra Winds of Magic bonus if they stay in the innermost of the map, but when they move to conquer the Dark Elves area gets negative effects to almost all there stats. This also includes building and population stats.
Overall the game has kept me up till late in the mornings(even making me late for work) and is definitely worth the time to play. The tutorials really do help you understand the game better(so don’t skip it) and the Lore and political intrigue make the game a really worth playing. I would recommend the game to all Total War and Warhammer fans and to gamers that love strategy games and has the patience to invest the time this awesome game needs. The graphics look awesome and sound fits into the whole gameplay. This is your local mad scientist signing out…..need more time for Total War!
Reviewed on: PC
Available on: PC
Genre: Turn-based strategy, real-time tactics
Age Rating: 16
Publisher/Developer: SEGA Europe/Creative Assembly
Estimated RRP: R599
Release Date: 28 September 2017
- Love the Political intrigue of the Warhammer Universe
- It’s Warhammer on PC, what more is there to like!
- I don’t own the first game