Rise Up! This is the slogan used for Street Fighter V, the new instalment for one of the first fighting games. The First Street Fighter was released back in 1987 and the series has grown significantly ever since and still considered as one of the best game series.
Although this is the fifth numbered game in the series, it is actually the 9th title and Capcom has stayed with their iconic 2D side view fighting angle. There are some new features and some old ones that are brought back. The newest feature is the V-Gauge, this builds up as your fighter receives attacks. There are three Techniques tied to this.
- V-Skills: Special attacks to each fighter
- V-Reversals: Allows the fighter to perform a counter
- V-Triggers: Uses the whole gauge to activate a unique ability to the fighter
This adds some new tactics to Street Fighter and will allow for some great fighting strategies to work out. The Stun Meter is back but is now a visible bar under you fighter’s health bar, this basically forces players to not block the whole time. Focus Attacks has been removed from the game to make way the new V-Gauge and also the critical moves you can perform.
Street Fighter V has 16 with more to come later, 4 of the characters are brand new to the series and some of them are previously seen characters but has always been underutilised. The single player story mode is set between the events of Street Fighter III and Street Fighter IV.
At launch a lot of features are not available, the main story line will only be active in June as for now you can only play the prologues of each character consisting of 3 to 4 fights which is very short. In May a free update will make the in-game store and daily challenges available, the update will also allow you to invite more than one friend to the battle lounge. Alex will be the first character available to be bought on the in-game store.
Although Street Fighter V is a solid game it does feel that they pushed for the release, especially with them making vital game modes available only after a month or so. The offline modes feel weak and with this you are forced to play online, there is no arcade mode or 1v1 against an AI. You only get the prologue story mode, versus mode (local) and a survival mode to enjoy. Hopefully after the May update the daily challenges can keep you busy enough offline until June.
Don’t get me wrong the online modes is great fun and you have a few options to set for the match options you want to play with but this will also only keep you busy for so long. The in-game store might also add some value to the game modes but this we will have to wait for the March update to see.
The graphics are what you would expect to see from Street Fighter and there are some glitches here and there but it still delivers a great Street Fighter feel. The Prologue Story Mode features artistic stills where the story gets told before the fights, this looks great but it would’ve been a lot better if this was animated and not a motion or still comic that you are viewing.
Street Fighter V is still a great and solid game but I still cannot help but feel that we have been robbed at launch, my mind probably will be changed after March and June but time will only tell. A great fighter to have in your collection and Street Fighter fans will enjoy the title.
Reviewed on: PS4
Available on: PS4, PC
Age Rating: Teen
Publisher/Developer: Capcom and Developed with Dimps
Estimated RRP: R899
Release Date: 16 February 2016
- Pick up and play
- New V-Gauge systems work great
- Not all features available at launch
- Prologue story is weak