Story - 90%
Graphics - 86%
Audio - 70%
Gameplay - 80%
Replayability - Redo Story - 50%
The funniest game since the Stick of Truth.
The latest installment in the South Park franchise is the “Fractured But Whole” RPG. The South Park franchise has been around for 0ver 20 years now and fans of the series will know what humour to expect. The game really stuck to its guns, in the same way as the first title, usuing similar gameplay and animation as the actual Television show. The “Fractured But Whole” title is pretty much a sequel to the first South Park title, having just the premise changed from a Wizards theme to a parody of the Marvel vs DC franchise.
The 20 hour story is filled with very familiar visuals and sounds. The developers really stuck to the original and didn’t wander too much. The colours and overall physics are in tune with that of the TV show, this will bode well with the real South Park Fans out there. When it comes to distinguishing between the actual world and the children’s imagination, I feel the game didn’t do enough to make that clear. This may be seen as positive to some, however, it makes it hard to identify with the characters as normal kids thus taking away from the immersion into the game, or is it just me that feels that way? This is coming from someone who never plays stories other than titles and franchises I am a fan of.
The game has become quite complex in terms of character customisation and progression braches, allowing you to change much of your character continuously throughout the story, I have not reached a point yet where this is limited, even changing genders is a possibility. It does start off slowly and with minimal choices but eventually, you are at the point of fighting Crab People (Don’t ask). The problem I was having was the numerous loading screens that you encounter, I thought they would have fixed this from the last title but I was sadly mistaken, although it loads pretty quickly, the actual number of times gets so tedious.
Speaking of tedious, the combat scenes are a pretty simply structured grid based attack system with turn based attacks. The reason I said they are tedious and repetitive is because you only get 3 button combos to attack with, block or gain back health. The special attacks scenes are hilarious and very witty but are unskippable……. The entire story.
I am only 10 Hours in and already it is worth every cent. Without giving to much away, I will say that the game has definitely grown from the last title with combat going from a bunch of kids playing to something complex and exciting to take part on. With the story‘s ending coming closer, I will be sure to give updates here if I have any sudden change of heart.
- Stuck to what work (TV Show)
- Character Customisation Level
- Tedious Combat
- Loading Screen frequency