Ride 3 Review

“Race in the most amazing roads in the world on your two wheels companion. Customize your bike in every single detail, making it a reflection of your riding style and of your own personality. Feel the adrenaline, the competition, the freedom. Feel everything.” A game with well over 260 bikes…

The Crit

Story - 80%
Graphics - 85%
Audio - 90%
Gameplay - 85%
Replayability - 80%

84%

Ride On

User Rating: 3.65 ( 1 votes)

Race in the most amazing roads in the world on your two wheels companion. Customize your bike in every single detail, making it a reflection of your riding style and of your own personality. Feel the adrenaline, the competition, the freedom. Feel everything.”

A game with well over 260 bikes you have got to be kidding right. Well actually I’m not. Ride is the first game with this vast amount of bikes to choose from, from old to new, 125cc to monster 1000cc+

What makes this even better is that Milestone has finally moved over to the unreal engine and it shows. It is the change we have been waiting for


For those who like a good looking game, this game is pretty from the bikes to the scenery. All of the Bike models are incredibly detailed and you can see a lot of effort was put into the design of then, but it’s the Tracks that look a bit generic and monotone. Background is stunning but I must say not as detailed as other racing games, but with that I am by no means saying that it is a bad looking game.

Gameplay wise, Milestone has really made a ton of changes (for the better) since Ride 2. The event layout is familiar which isn’t a real surprise. Events are pretty standard but are fun nonetheless. The bikes feel much different, as you pick your starter you will soon realise how much more responsive it is. It almost made me feel like I was riding the real thing, although it does feel arcade like at some points. You’ll get breaking prompts to warn you that you are going to lowside, and even highside if you are too heavy on the throttle, which is a nice subtle touch. Supermoto early on is a rather hard time, but makes you learn the track and bike. The tiered career system works well for Ride, as it allows you to progress your way from the small starter bikes right up to the big boy toys. At any time you can switch bike classes when you feel like riding something else


Unreal has always been an accessible engine, coming from MXGP you can tell by the way it handles, which is a good thing, The bike/character leaning/cornerings are a huge improvement from the previous titles. With Unreal there is a clipping issue like in most games it does take you out of the zone as you replay in slow mo. But in general I cannot fault the overall handling. It feels most genuine when you immerse yourself.

“Overall i had a real blast with Ride 3. I commend Milestone for delivering a well executed game, especially since they are not a massive studio like some of the other racing studios. Yes there is room for improvement but you will have a blast racing around the vast amount of tracks and bikes. This is the bike game that will have you coming back for more”

Reviewed on: PS4
Genre: Racing
Publisher: Milestone S.r.l.
Release Date: 30 November 2018

Likes:
Huge selection of bikes
Bikes handle really well
Track Selection is great

Dislikes:
There are some random jerkiness on the bike
The detail of the spectators on the stand are shocking

About Marius Combrink

Marius Combrink
Gaming life is an enjoyable life. I am just a simple guy that really really likes playing games and picking up random quotes from games that are translated into modern day life."Some trees flourish, others die. Some cattle grow strong, others are taken by wolves. Some men are born rich enough and dumb enough to enjoy their lives. Ain’t nothing fair." John Marston

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