Story - 85%
Graphics - 90%
Audio - 93%
Gameplay - 95%
Replayability - 97%
Blood, Bullets, Bananas??
My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana. The strategic use of split aiming, slow motion, and the old stylish window breach create one sensational action sequence after another in an explosive battle through the violent underworld. This is basically John Wick in a 2D Platformer.
Waking up in a freezer, with no memories, and a talking banana named Pedro. That must have been a hell of a night, Anyway, Pedro(The banana) informs you that you are in a butchery owned by a mob boss named the Butcher that uses the place as a ‘waste management facility’ and from here it is time to get to work
After quickly taking out a guard and taking his pistol, you are given the two main skills that will set the tone for the rest of the game, A dodge that sees you spin your body to avoid incoming fire, and the ability to slow down time, giving you ample time to aim your shots and plot your next moves. You will have to use both of these skills to progress in the game without being absolutely destroyed by waves of bullets.
As you progress you will acquire a second pistol and with it a new more time-efficient way to dispatch your foes. By holding your right click you will be able to shoot at two targets simultaneously. Not long after gaining this ability you are gifted with automatic sub-machine guns. The game constantly offers you new weapons, from shotguns to Assault rifles to even a sniper rifle your array of weapons keeps growing, ensuring that you’ll be able to take on new enemies. From ‘pro gamers’ in literal suits of Armor that run at you with swords, to rooftop snipers, you need to be changing your strategy with each new level you enter.
At the end of each level you are given a grade based on your performance. F being terrible and S being S-Rank Gameplay. You earn points during levels by killing enemies, time taken to finish a level and by simply not dying (Easier said than done) The gameplay does feel like Neo using bullet-time, or like John Wick clearing a room full of fools. You can use a ton of environmental objects to assist with clearing rooms full of enemies, from a frying pan which you can shoot to ricochet bullets, to a skateboard to even enemies own heads and limbs this all greatly increases your multiplier which increases the more you kill enemies and resets if you take too long between kills, meaning that momentum and speed are necessary in order to achieve higher scores.
My Friend Pedro is everything I wanted it to be the perfect blend of synth music, blood, action, and slow-motion thrills. As soon as you finish, you’ll be returning to prior levels in an attempt to beat your high scores. It’s an addictive, adrenaline-fuelled, action-packed adventure that will leave you wanting more.