Story - 76%
Graphics - 78%
Audio - 82%
Gameplay - 88%
Replayability - 90%
Anyone who has ever played the previous titles will immediately recognise the gameplay cycle, which in its most basic form is level progression, slaying monsters, and looting them for crafting materials to craft weapons and armour. This, however, was not tied together with a good enough narrative, but this is one of the key differentials in Monster Hunter World.
The way that the plot and gameplay are grafted together makes for an extremely enjoyable experience. There is a story focus this time, which in my opinion is guaranteed to keep you fairly engaged thanks to the awesome cut scenes and characters.
The game feels more open-world than previous titles, largely due to the fact that there are no apparent game-pausing loading screens between zones in hunting areas and huge, beautifully rendered maps to exterminate behemoths in. Graphically speaking, this game is a huge step up and improvement to the franchise, with it being predominately on hand-held consoles in the past.
This game is filled with so many different mechanics it can be hard to wrap your head around it all. Firstly, there are 14 different weapon types which are all massively different and each has their own play-style, Armour has similar mechanics as well. They all have different versions and upgrade trees within them so there is a lot to keep busy with.
When you engage your prey there are so many different ways to do it, you can go in guns blazing or chose the stealthier approach by hiding in bushes and using traps or your environment to take it down or damage it. You could even lure the monster into the lair of another monster and sit back and watch as they take each other down like in that dinosaur movie, something “World” wasn’t it?
Monster Hunter World is also online multiplayer and can be quite a social experience and for most fans of the series this is where the game excels. With that said it’s entirely possible to go through 60 odd hours of gameplay without ever going online, it is still very much an enjoyable game without multiplayer and the story focus just improves on the single player experience.
While trying to upgrade and craft the best weapons and armour I could, I was surprised at just how much I had fallen in love with this game as a whole, there are certain details you just can’t help but admire. The Palico, which is basically your little cat friend who aids you on your adventures, but is also a whole new thing to customise and craft items for. And then there are the monsters, which may seem like just generic dinos on the surface, but the more you play you realise that each monster reacts differently with different aggression levels and different attacks.
The game finally has a more westernised feel to it which is a potential way of bringing in more newcomers to this famously complex and challenging franchise, let me be clear though, this game is not for everyone, it’s not a pick up and play kind of game. Either you’ll love it or it just won’t click with you, and that’s okay… either way whether you put ten or a thousand hours in, it is definitely a unique experience if this is your first Monster Hunter title.
Reviewed on: Playstation 4
Available on: PlayStation 4, Xbox One, Microsoft Windows
Genre: Action role-playing game
Age Rating: T for Teen
Estimated RRP: R1179
Release Date: 26 January 2018
- Great Animation
- Character Customization
- Messy match matching