Story - 85%
Graphics - 75%
Audio - 75%
Gameplay - 75%
Replayability - 75%
“This city is rotten to the core. You can’t even tell night from day in this hell where big money runs everything. And the best way to prove you’re right is with brute force.”
I wont lie, when I first heard that I needed to review Metropolis: Lux Obscura I was less than thrilled, I knew nothing about the game other than it involved puzzles, PUZZLES for Pete sake! Initially I tried to watch some gameplay videos on YouTube while I was waiting for mine to download. It seemed cool. but the videos never really lured me in. That was until I started playing…
I can happily say I was wrong in every way possible. Metropolis: Lux Obscura is one of the most fun, engaging, *superlatives intensify* games I have ever played. The super dark narrative lends itself to a scene from the movie Sin City and the combat mechanism is absolutely superb.
The game is, for the most part, brought to the player via comic book style slides. The action scenes are a grid of block based puzzles. Match 3 of a kind(or more) and a deathly blow is dealt to the opponent. During this you have to keep a close eye on your health. You can choose to either match health blocks or attack blocks. During all this time you have to also try and not match 3 Police blocks.
The story is so well written and the music ties everything together.
The game is rude, in your face and most definitely not recommended for children, but through all this the darkness provides a refreshing candidness usually reserved for soft cover novels in the back end of the bookstore. Never being a Match 3 player before, I can now say that I am converted.
Reviewed on: Xbox One
Available on: Steam, Xbox One, PS4, PS Vita, Nintendo Switch
Age Rating: 18+
Publisher/Developer: Kthulu Solutions/Sometimes You
Estimated RRP: R85
Release Date: Out now
- Super dark narrative, very Sincity esque
- Its a puzzle game, who doesn’t like puzzles?
- Story might be a little short for seasoned gamers