Story - 13%
Graphics - 51%
Audio - 50%
Gameplay - 56%
Replayability - 49%
Jon Shafer’s at the gates is one of the latest indie strategy games that has been mildly built of the empire that was AOE. This title came recently to PC hasn’t left a good taste in my mouth.
Jon Shafer’s at the gates (OR JSATG for short) is set during the Roman Empire. You take control of one of many barbarian tribes with your objective being to kill, destroy, pillage and build. The main point of the game is the management of time, resource and development, which may I add, is not as easy as it sounds. The game is tedious and grindy, not my type of game at all. You serve as 1 of the 10 tribes, there are miniscule differences between tribes, and I feel like there could be more detail around tribe abilities, traits, advantages and disadvantages, giving the game some replay ability at the least.
The gameplay is simple and easy to navigate which may put some people off in the strategic genre fandom. In saying that, the title is extremely indie driven and leaves a lack of fulfilment for the AOE fans, it leaves you wanting more but not in a good way, you want more content and more interaction. The title has a feel of very “first time developer” from start to whenever you stop playing. For the most hardcore strategic/management gamers I say go ahead and try this title, however, if you want to pick up this title and have never put more than 100 hours into any game similar; I would say don’t do it.