Story - 70%
Graphics - 75%
Audio - 70%
Gameplay - 70%
Replayability - 73%
“Play as DevTech Labs’ fearless intern, Dewey Owens in! It’s up to Dewey to master the ultimate combat simulator. Fighting through waves of alien interlopers in a simulation designed to create the ultimate weapon, players will unlock exciting new classes all while gaining powerful abilities in their journey to create the HYPERGUN!”
To start off with I need to say this game is bright. Like in super neon coloured bright. There is more colour in this game than in your full RGB PC case. This game has no warning at startup so i feel it is my duty if you have any form of photosensitive epilepsy please be careful as the amount of colour flashes is just insane.
Ok with that out of the way let’s get into the actual game. The objective is simple fight through the alien simulation to get Hyper coins to unlock new characters. Simple right? On the contrary. You start each map with your starter weapon and pickup one random mod as you enter. Each mod you pick up will boost the stats of your weapon be it increased fire rate or increased damage. Each section you enter has various mobs that spawns and you have to fight your way through as the doors will only unlock once all the mobs have been defeated. Sometimes you get lucky and you get Hyper Bits that drop. These are used to purchase health, Shields or Treasure Keys. Although I have found the drop rate on these are extremely low. Maximum I got before encountering the boss was 7 and most of the stuff you can buy ingame is 10 Bits. And these bits gets reset if you enter the simulation again.
The weapon upgrades found throughout this is both weird and interesting. You get your standard silencers, grenade attachments saw blades etc. but then there is also really random ons like a piece of corn that increases fire rate or a little blower that increases accuracy. There are over 150 different weapon mods to be picked up throughout the game.
The game is fast paced and the only breather you will get is after each section cleared where the next set of mobs will only spawn once you go through the next door. The enemies are tough and some of them really fast so you are constantly running and gunning. The game does however take a while to get use to because of all the bright flashing colours. At first I could only manage 15 minute sessions before starting to feel ill (maybe i am just a panzy who knows) but after a couple of 15 minute intervals I really started enjoying Hypergun and could manage longer sessions. It is a rather difficult shooter but that just makes it more exciting in my opinion. You get use to the movement and thought process of the creeps so you can play around them avoiding taking damage. Boss fights are tough and really takes some time to kill but they are not impossible.
Overall the game is done really well and keeps you wanting to come back to get enough hyper coin to unlock the next class and weapons. The fast paced action keeps you on your toes and the vast weapon addons makes for exciting gameplay. This game does not have any multiplayer aspect which is a bit disappointing as it would make an epic team based game
Reviewed on: PC
Available on: PC, Xbox One, PS4
Genre: Action FPS
Publisher/Developer: NVYVE Studios
Estimated RRP: R 105
Release Date: 23 August 2018
- Fast paced shooter
- Huge variety of weapons
- No Multiplayer
- The extreme colours can get to you