Story - 90%
Graphics - 93%
Audio - 89%
Gameplay - 90%
Replayability - 88%
We had the opportunity to play the new Fire Emblem: Three Houses(it just released last week) on the Nintendo Switch. This is the 15th game in the Fire Emblem series and the first release since 2007(the Wii release of Fire Emblem: Radiant Dawn) on console.
Three Houses is a combination of Turnbased tactics, Social simulation and some time management. For me this was a very familiar system as I have seen this before in the like of the Persona series of games. It’s fun to play on the social side and your choices does have an impact on the rest of the game. This also gives you more playtroughts when you finish the game. The battles it self advances the story narrative, I found also that each turn is fairly fast paced and not as slow as some of the other turn-based rpg’s.
The animation and graphics on the game is done really well, with a look very close to the animation style of the ingame cinematics and a very good story that will keep you interested in the game.
A nice feature that they included in Fire Emblem: Three Houses is a Casual mode and Classic mode. The Casual mode is great if you want to follow the story without restarting after being killed whereas the Classic mode, when you and you allies fall in battle you permanently dead. There is a save for this, using Divine Pulse you can undo your turn action…but only three times per battle(so you have to use it very wisely).
Overall I was really pleased with Fire Emblem: Three Houses. It has a great story, it’s replayable and the playthrough in battle modes was fast paced. It also have great graphics. I would recommend this to any JRPG players or anybody that loves a really great story. This is also on my recommended list of games for the year. This is your local mad scientist signing out….time to start with one of the other houses…
Reviewed on: Nintendo Switch
Release Date: 26 July 2019
RRP: R929(Digital Download)
Download Size: 12GB+-