Story - 83%
Graphics - 76%
Audio - 72%
Gameplay - 83%
Replayability - 80%
Fire Emblem, well known in the Japanese tactical RPG genre for its great stories and depth. Fire Emblem Echoes: Shadows of Valentia is a remake of the 1992 title Fire Emblem Gaiden from Famicom.
Although Gaiden was the second title in the series, Shadows of Valentia is the 16th Title if you include spin-offs and remakes. In this game, you take control of two armies in Valentia, they are on opposite sides of a war and the story unravels as you choose how to journey ahead. Usually with a Fire Emblem game, there is two difficulty settings. Classic, where death is permanent for characters and removes them form the rest of the game completely and Casual Mode, where character will be revived after battles.
New in the Fire Emblem Echoes series is dungeons. A new concept where you can take your character and explore different dungeons finding loot, enemies and maybe other stuff… Everything else work similar to all Fire Emblem games, the rock-paper-scissor weapon system, turn based battles, third person view in attack or defence and travelling on the world map.
The story of Shadows of Valentia intrigued me more than other games and I was drawn to see how everything pans out. The basic plot is of childhood friends Alm and Celica as they fight on opposites sides of a war between their respective nations.
I personally enjoy these games as I can play them while watching movies or binge watching some of my series. It doesn’t require a lot of attention but also be careful not to give it to little as you may end up in a bit of trouble in a battle where the odds just flipped.
I only started playing the Fire Emblem games from Awakening, so I’m no expert at the series but I do enjoy playing these new titles.
Reviewed on: 3DS
Available on: 3DS
Genre: Tactical RPG
Age Rating: Teen
Publisher/Developer: Nintendo / Intelligent Systems
Estimated RRP: R599
Release Date: 19 May 2017
- Interesting Story
- Great new features
- Can take very long between battles