Story - 71%
Graphics - 93%
Audio - 80%
Gameplay - 91%
Replayability - 90%
We are returning to the wastelands, in Fallout 76 you are one of the survivors of Vault 76 and things have become weird.
Why weird? Well, it is weird as there are other vault survivors but no other people. So, with this said let’s start with all the big changes in Fallout 76.
Online Only: The game is now online only, which is a huge change in the Fallout franchise. You used to be able to wander alone offline and wander the wastelands your way with no interference, now you must share your world with the community online. The change was received with mixed feelings and now having played it, it kind of works but you still miss being a lone wanderer at times.
No NPCs: Yes, you read it right, there are no NPCs in the game. This is a big change and can make the world of Fallout feel very empty. Most of the missions you receive will be from holotapes or robots. Obviously you will encounter other players but not seeing other people around, surviving in the wasteland makes the future look bleak.
V.A.T.S: Everyone has come accustomed to the Vault-Tec Assisted Targeting System or V.A.T.S and now with Fallout 76 it has changed quite drastically. Before when you go into V.A.T.S mode the game will pause, and you can then target enemies and their limbs (When ability unlocked) to chain up attacks while consuming AP (Action Points). In Fallout 76, because the game is now online only and has no real pause mode, V.A.T.S has become more of an auto aiming system. You still consume AP to use it and you can still target limbs when unlocked but the world around you will no longer pause, so no more time to strategize and plan.
C.A.M.P: New in Fallout 76 is the Construction and Assembly Mobile Platform or C.A.M.P, this little neat piece of machinery allows you to build and craft anywhere in the world. You can set up camp and start building your base. Later if you are unsatisfied with your location, you can pack/break up your things and move camp. This is a great feature and it builds on the crafting system from Fallout 4.
S.P.E.C.I.A.L & Perks: S.P.E.C.I.A.L is famous in the Fallout franchise as the stats system, how you level up your character and unlock abilities/perks. Instead of S.P.E.C.I.A.L standing for something, it rather splits out the attributes of your character. S = Strength, P = Perception, E = Endurance, C = Charisma, I = Intelligence, A = Agility and L = Luck. In Fallout 76 this system has changed a bit, everyone will start off with a base S.P.E.C.I.A.L of 1 on each and as you level up you can choose which attribute to increase by 1. Abilities or perks now comes in the form of perk cards and each belong to one of the attributes. Cards can have level numbers and you can assign cards to attributes up to the level number of the attribute. For example, if you Luck is on 3 you can load 3x level 1 cards or 1x level 1 and 1x level 2. This is a cool idea and so far it works.
As you can see there are a lot of fundamental changes and some for the good and other not so much. Time will tell if this release will be successful and what they will keep going forward or what will change.
I have been enjoying Fallout 76 so far and haven’t had to much unpleasant experiences. The world does feel lonely at times and I also do miss being able to pause the game to go and do something.
The game looks amazing and the world of Fallout 76 is huge, I have read that it is 4x bigger than Fallout 4 so it is very impressive. This might add to the loneliness feeling of not having NPCs in the game but hopefully the action and having online players in your world will help.
Fallout 76 is a great addition to the series even with all the changes, I actually applaud the develops for trying different things and taking some bold moves. Some of them will work and some will fail but that is how we learn at the end of the day. Fallout 76 in my opinion should still be in your library and if you are a fan of the series you will enjoy it regardless of the changes.
Reviewed on: PS4
Available on: PS4, PC, Xbox One
Genre: Action RPG
Age Rating: Mature
Estimated RRP: R900
Release Date: 14 November 2018
- Love the new CAMP system
- Fallout! Yeeha!
- No NPCs
- No Pause, online only