Story - 93%
Graphics - 95%
Audio - 94%
Gameplay - 95%
Replayability - 94%
Imagine putting 30+ hours into a Minecraft JRPG styled game based off an old franchise that has come back to life, now imagine playing 50+ hours on the same game and feeling like you’ve just finished the tutorial. This is Dragon Quest Builders 2.
I never played the first Dragon Quest builders but I feel like I didn’t need to, as I played the original series back in the day growing up in the 90s, there’s are a ton of references back to old foes and friends and the way things were done in the 80s and 90s. This title embellishes the old nostalgic traditions of the classic games and adds building elements with a twist. The mixture between genres, fit like a glove, the RPG aspect bundled with crafting, magic items, building, and exploration can be difficult to execute perfectly as we have seen with some AAA titles recently. The map is fairly massive, with separate islands almost representing levels in your progressions (but be warned, there is a lot of content on each island), if you’re not building up your town, farms and/or castles you can explore and meet some extremely memorable character along the way in your journey. The puzzles and mysteries that lie in each hour of play is more than enough to bring anyone back over and over again.
Rather than bringing us a poor Minecraft ripoff, Nintendo and Square Enix have managed to successfully pull together a beautifully designed and well thought out game. Playing on the switch, the game is as beautiful as you can imagine it to be, in my opinion, on the levels of Zelda BOTW and he likes. The title is clean and precise and I experienced not a single bug or hitch during my 50+ hours playing DQB2, I waited this long because the grind is real and I feel like I still do not know enough about the game to write a review that will do it justice. This game is simply magnificent. MUST PLAY.