Story - 80%
Graphics - 90%
Audio - 85%
Gameplay - 85%
Replayability - 80%
“Carve your way through a selection of iconic rally locations from across the globe, knowing that the smallest mistake could end your stage. You will need to rely on your instincts with the most immersive and truly focused off-road experience yet, including a new authentic handling model, tyre choice and surface deformation. Power your rally car through real-life off-road environments in New Zealand, Argentina, Spain, Poland, Australia and the USA, with only your co-driver and instincts to guide you. Race on eight official circuits from the FIA World Rallycross championship, complete with licensed Supercars and support series. Develop your team and cars around race strategies, and progress through a varied selection of Events and Championships in both a single player Career Campaign and a competitive online environment.”
Dirt 2.0 just feels fantastic. Those expecting the grip from the 1st DR will be taken a back and it took me a good couple of hours to adjust to the different feel that works for me. Once you adjust you can really appreciate the work that has gone in to the tyre changes, track degradation and effect of camber, weight shift and suspension load on the cars. There is no more, plant the throttle and expect it to grip and go … you really have to balance the car. The cars slide as real rally cars do, they stick to the track if you can steer it properly. You will need to really concentrate as one slip up can cost you a race Be prepared to spend time getting to know how it feels and where the limits are. A bit of a downer is that there is currently no Force Feedback, hopefully this will be patched soon for those that make use of steering wheels
The Sound is absolutely amazing and Codemasters hit the nail on the headright here.
In DR I was running circles round my “Master” AI …. I have just stepped up to “Pro” in 2.0 and they are running rings round me. Each progression in Career League feels like you have to earn it. No more going through the motions. Be prepared to have to work for your title. Its a real love hate relationship here as the difficulty jumps are really huge, but that is what makes this game so rewarding
Codemasters has really put in a great amount of effort into the damage and maintenance aspect of Dirt 2.0. I found the new Tyre degradation and effect it has on grip, carrying damage on your car through Events, Championships and Community events fantastic and it really makes you manage your budget and focus on where to spend. The engineers are not cheap and seem to have a decent effect on diagnostics and reducing the time spent. Overall this is a well implemented feature but would like to see more detail in the repair sliders and be able to move them with detail like in 1st DR.
Dirt 2.0 offers a wide range of vehicles to suit your needs and specific driving styles. Each car feels VERY different, like it should be as not all cars are the same. The technique to use FWD, RWD and 4WD really needs to be learned, you need to spend time finding the setup that is right for you and you will find yourself specialising very quickly as your style finds it’s groove. The differences between each class is also nicely balanced and the progression up through the career engine mapping makes a noticeable shift in power too … almost having to learn how to handle it each time you upgrade.
Overall I think Dirt 2.0 is The undisputed King of Rally!
If you have any serious interest in Rally then this should be in your library. Prepare to have to learn how to race again. Prepare to have to invest some major time improving to climb the career difficulties. Yes it has its flaws like having to be connected to the internet all the time even on single player races. Lastly This is not an arcade racer, if you are not prepared to put in time and effort, you are really not going to enjoy this title and will be wasting your money