Story - 85%
Graphics - 78%
Audio - 74%
Gameplay - 55%
Replayability - 50%
The four horseman are back to either prevent the destruction of the world or to help bring it along, it is not clear ;p
In Darksiders III we get the chance to play with Fury, the third horsemen to come into play in the story line that started with Darksiders. I fell in love with the series in Darksiders II when we played as Death and wreaked havoc on all the plains. The first Darksiders was cool but it was the second instalment with all the great improvements that gripped me. So, with this said it was really hard to come to write this review of Darksiders III because of all the gameplay changes they made.
Let’s get right to it, Darksiders III looks the same as the other two games and they kept to the same feel as well with some serious to humour and snarky dialogue and story line which is great. Then we get to the gameplay and things start to feel differently, the gameplay has been changed to be more of a mix between Darksouls and the first Darksiders which results in a hack ‘n slash game where every hit needs to be taken with caution and a dodge. Even simple grunts can kill you with a few measly hits and then you will restart at the previous checkpoint, which can be very far. There is no manual save option and checkpoints can be very far. Even when you get to some boss fights and get killed you might get spawned way back at the start of the area instead of the start of the battle. The gameplay mechanics feel like it took a huge step back and is not close to the greatness of Darksiders II. I also feel that I didn’t get Darksiders III to have a Darksouls experience.
The levels also feel a lot more linear compared to Darksiders II and there is no free roam. You get pushed into a direction and that is where you need to go.
Next up is the RPG elements or lack thereof. In Darksiders II we were introduced to some cool RPG elements where you could equip many weapons and armour, trade, craft and do so much to customize Death’s look and feel. In Darksiders III they scaled this back to the bare minimum and it now feels like you have no control on your character progression.
So that is my rant over, for the rest of the game it is not bad at all, I like how they did Fury and she is a great character. She also develops cool powers in 4 different forms called Hollows. You get Stasis, Flame, Force and Storm, each of them giving her an edge over certain enemies and granting her unique abilities. I also enjoy her story and how she gets involved in the events that started with the first two games.
Darksiders III is not a bad game but it will not be for everyone, don’t try and buy it and expext the same gameplay as Darksiders II as then you will be disappointed. If you are a fan of the Darksouls series and love an epic challenge in games, dying a lot then you will enjoy Darksiders III. I enjoyed the story and would love to complete the story with Strife in a fourth instalment. To the Developers: Please just don’t do the same gameplay as in Darksiders III.
Reviewed on: PS4
Available on: PS4, PC, Xbox One
Genre: Hack ‘n Slash, Action
Publisher: THQ Nordic
Release Date: 27 November 2018
Was great to continue the story with Fury
Love the Hollows
No RPG Elements
No limited free roam