Ever wondered how life after humans would be? In this post-apocalyptic role-playing game you will be introduced to a life where you have lost your parents, all tribes standing divided on the brink of war and a plague that is busy destroying the world around you, the outcome of the plague and tribes rests on your shoulders.
You will start by creating your one of a kind character, select a class and a path for them to follow, if you are unsure do not worry about deciding as the game presents you with endless opportunities to switch sides or turn from light to dark, to save all or help the world unfold and start anew.
As you meet the NPCs in the game you will be given flashbacks to your childhood, creating a deeper meaning to your journey, your mother started the tribes and created Wung-Fu, the in-game martial arts, the story unfolds and plays out depending on your answers as you try to unite the tribes, fight the world eaters and your actions towards the NPCs you meet on your journeys.
As with any RPG game, you will find pockets of enemies in the woods, roads cities. 101 Experiment went a bit further to introduce mini-bosses in some of these pockets as well to raise the danger in these pockets and to not let them just be a nuisance on your journey.
Outside of looting the enemies for random drops or looting crates for better gear, nothing stops you from improving current gear or even crafting your own gear from scratch.
The gameplay feels smooth and seamless, promoting combinations and countering enemies with Ki and unique abilities which can be gained by levelling your character or finding rare crates such as a bio-container for your mutation skills.
The tribe wars were one of the most enjoyable moments in the game, usually when one has allied NPCs joining in on activities or missions one expect them to be pretty much useless, but Experiment 101 changed this to what we have been crying out for all along, friendly NPCs assists you with doing damage and keeping the enemies occupied giving you the room and necessary time to focus on a single enemy or objective.
The animals have their own language in which they communicate as well, its nothing to be worried about as you have a narrator to translate and keep you company on your adventure, if you feel as if he talks too much, you can change when he talks in the settings of the game, graphics wise the Devs did an amazing job with the fine detail.
Final Thoughts: With so many possible outcomes, activities and crafting to keep one busy it is worth the steep price tag, some players might feel that the parry and reload buttons are a bit delayed in the middle of a fight, graphic wise the game is a masterpiece.