A quest to touch the stars and expand your galactic empire is what awaits you in this space opera. You will take the role as leader of one of eight galactic super powers. The galaxy awaits your soft touch or iron fist.
You start off in your home solar system, given some resources and a flag ship. You must venture forth to expand your race at the dominant life, whether it be, trade or extermination. Each of the races have specific traits but can be modified on the new game screen. Each will define how you interact with the other races. You could have a small home world with a pack mentality or be alluring and ponderous or even repulsive and wasteful the decisions you choose are up to you and balance very nicely.
Initially Star Drive is a typical 4X strategy that takes place within our galaxy, what sets it apart from the others is the RTS factor that drives the game forward quite nicely. Species traits are well balanced and the ships for the individual races are easily definable from one another. With each of the various ships that are available, all can be customised to your specific needs, adding a more in depth and personalised experience. The tech tree is huge and is thankfully aided by the RTS aspect, no more wading through hours clicking “end turn” for a simple job to finish. Now just queue it, assign enough researches and Presto Changeo, you tech is done. Spies also can aid in this and can be used in several other ways to cause general chaos.
Unfortunately, as per 4X space operas, there is a void with a storyline. The general idea is to just conquer the galaxy and let the story tell itself. This may not appeal to players who enjoy a good plotline or the presence of a story and may find themselves bored in a very short space of time.