Graphics - 83%
Audio - 85%
Gameplay - 90%
Replayability - 95%
Mario Kart 8 originally came out in 2014 and as predicted, a great success. The Mario Kart series is one of the most successful kart racing games since the days of Wacky Wheels.
Obviously with the switch release we could not wait for a new kart game, and although we did not get a brand new game, Mario Kart 8 Deluxe still has something new and fresh to offer.
There are a lot of changes in this release and I will try and name them all below in some kind of order.
- Smart Steering and/or auto-accelerate
- Stats for Vehicle parts and drivers have been changed
- 200cc time trials added
- “Fire Hopping” glitch has been removed
- Vehicle parts previously exclusive, now unlocks randomly
- More character weight classes
- Red/Spiny shells are now slower when they lock on to their target
- Characters can now carry up to 2 items at once
- Return of Double Item boxes
- Additional level of Mini-Turbo (Boost) – can only be obtained when smart steering is off
- New in-game guide
- Option to change driver/vehicle without having to leave online lobby
- Motion blur when boosting is present in LAN and online mode
- The game now renders in native 1080p when docked in TV mode, instead of the 720p in the original Wii U version; however, it will still render in 720p on Tabletop or Handheld mode
- The shadows present are of higher quality in multiplayer
- If a Blooper is about to ink the player as they cross the finish line, the player will still get inked
- If the Smart Steering mode is on, the player’s vehicle will have an antenna sticking out its rear end. The antenna blinks when Smart Steering is active
- The course map color on the race tracks is now white instead of blue, including the maps of all three Rainbow Roads and GCN Baby Park, which originally had multiple colors. Some of the Battle stages have colored lines on their maps
- The character icons on the course map are now more detailed and are higher resolution.
- Several courses that feature confetti flying around the start/finish line, such as Mount Wario, now have confetti on the ground of the course near the finish line
- When using the rearview mirror, the characters will move their eyes just a little bit to the side to look back, like how they do in Mario Kart Wii
- Mii characters do not have animated faces when being selected or during races
- Inkling Girl, Isabelle, and Link now appear on the loading screen
- When a Bob-omb or Spiny Shell explodes, its explosion is now shown on the course map
- When playing as Team VS. Races or Battles, the flags of the corresponding colors are added behind the vehicle
- When in an online lobby, the Miis now wear the racing suits that they wear during a race
- When a course is randomly selected during the online races, it is now displayed whether it’s a 100cc, 150cc, Mirror or 200cc race. Between 1000 VR and 3000 VR when playing Worldwide or Regional VS. Race, players randomized either 100cc or 150cc race, and starting at over 3000 VR, players randomized between 150cc, Mirror, or 200cc race
Mario Kart 8 Deluxe includes all the DLC that was released for the original game. Battle mode has also been improved. Players now have 5 balloons instead of 3, also the player that is in the lead will wear a crown on their head. Players will also respawn when all their balloons are popped but this will half their score as well as they will only start with 3 balloons. There are 5 game modes in Battle mode which you need to check out as they are all great. Eight courses for you to choose form which 5 are brand new.
So as you can see, Mario Kart 8 Deluxe for the Nintendo Switch can carry its own weight and although it is a re-release it does have enough changes to warrant you to buy a copy for your new Switch Console.
Reviewed on: Nintendo Switch
Available on: Nintendo Switch
Age Rating: PG
Estimated RRP: R849
Release Date: 28 April 2017
- Great changes
- Battle Mode
- Story Mode?